Newsgroups: rec.games.int-fiction
Path: nntp.gmd.de!newsserver.jvnc.net!goliath.montclair.edu!rutgers!netnews.upenn.edu!news.voicenet.com!news.sprintlink.net!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!rs6000.cmp.ilstu.edu!ceforma
From: ceforma@rs6000.cmp.ilstu.edu (Christopher E. Forman)
Subject: Re: Lurking Horror
Message-ID: <1995Sep14.152807.108976@rs6000.cmp.ilstu.edu>
Date: Thu, 14 Sep 1995 15:28:07 GMT
References: <434t6f$6ah@celebrian.otago.ac.nz> <serc01-1309950939330001@ctld2.cs
Organization: Illinois State University
X-Newsreader: TIN [version 1.2 PL2]
Lines: 15

Laird Malamed (lairdo@cltc.com) wrote:
: > That was a great game!  When I was in school, one of the Engineering labs
: > where I spent a lot of time was on the top floor of a tower and even had
: > an access door to the roof.  I frequently worked alone at night.
: > Needless to say, playing Lurking Horror gave me quite a new perspective :)

: I totally agree.  I went to school where the game was based as well; never
: could walk those corriders the same way late at night.

Wasn't the game modeled after a portion of MIT, where the founders of
Infocom developed the original Dungeon?
-- 
C.E. Forman                                      ceforma@rs6000.cmp.ilstu.edu
Read the I-F e-zine XYZZYnews, at ftp.gmd.de:/if-archive/magazines/xyzzynews!
* Interactive Fiction * Beavis and Butt-Head * The X-Files * MST3K * C/C++ *
