Newsgroups: rec.games.int-fiction
Path: gmd.de!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!ix.netcom.com!netcom.com!rbryan
From: rbryan@netcom.com (The Essential Addition)
Subject: Re: Curses Walkthrough Completed
Message-ID: <rbryanCz6zyL.54p@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
References: <rbryanCz5ryB.8sw@netcom.com> <3a3nfa$ajj@news.bu.edu>
Date: Sun, 13 Nov 1994 06:13:33 GMT
Lines: 27

In article <3a3nfa$ajj@news.bu.edu>, David Gilbert <dgilbert@bu.edu> wrote:
>
>  Well, there is ONE thing you left out. You forgot to mention that you need 
> the timber prop to hold up the tower in the past. You shouldn't wave the prop
> until after the folly is completed.  
>    
> (No offence, it was a great walkthru and it must have taken forever to
>   write. Leaving one thing out isn't much of a big deal.)
>
>--Dave
>


No offense taken, but actually I can see no good reason to do that, 
unless there are some points involved.  The walkthrough provided solves 
the game with 554 points.  I'll check this out and see if it warrants a 
revision to add that in.

I apologize for those who are having trouble with odd characters and 
missing line breaks.  I've never realeased a text file alone before, and 
I didn't think about differences between machines.

-- 
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