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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: MaxTADS & addword/delword
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Date: Wed, 6 Nov 1996 16:50:36 GMT
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Stephen Granade (sgranade@bashful.phy.duke.edu) wrote:
> Hihi,

> I have a game fragment which makes insane use of TADS' addword/delword  
> commands.  While putting MaxTADS through the ringer, I ran this fragment.   
> Lo and behold, delword was handled correctly.  [General note: the original  
> TADS Mac interpreter does not handle delword() correctly.]  Can anyone  
> else verify this?  If so, it means I don't have to rewrite that fragment  
> to run on Macintoshes (Macintoshi?).

MaxTADS is based on the TADS 2.2.1 source that was posted by Mike Roberts 
about three weeks ago. I believe that contains the delword fix.

You should probably test your code on the standard 2.2.1 Mac runtime 
(which was uploaded at the same time.) Most likely you can stop worrying 
about it. (Although, for example, the Atari TADS runtime seems to be 
dated 1994, so it's not a perfect world.)

I also included a fix for a bug that screws up parsing for commands that
end with a number. ("set dial to 354".) That fix is probably not in the
standard Mac TR, but it is in the Unix source (daves-tads-src.tar.z)

--Z
-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
