#!/usr/bin/perl
# ****************************************************************************
#
#                          Frozen-Bubble Level Editor
#
# Copyright (c) 2002 - 2004 Kim Joham and David Joham <[k|d]joham@yahoo.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2, as
# published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
#
# *****************************************************************************
#
# Design & Programming by Kim Joham and David Joham, October 2002 to January 2003
# Email - [k|d]joham at yahoo.com
#
# *****************************************************************************

use SDL::App;
use File::ShareDir qw(dist_dir);
use Games::FrozenBubble::Config;
use Games::FrozenBubble::Stuff;
use Games::FrozenBubble::LevelEditor;

$FPATH =  dist_dir('Games-FrozenBubble'); 

# command line options modified from frozen-bubble code
local $_ = "@ARGV";

/-h/ and die 'Usage:  [OPTION]...
-h, --help                      display this help screen
-cb, --colourblind              use bubbles for colourblind people
-ls<filename>,
        --levelset<filename>    directly start with the specified levelset name
-l<#n>, --level<#n>             directly start the n-th level
-fs, --fullscreen               start in fullscreen mode
';

/-cb/ || /-co/ and $colourblind = 1;
$FBLE::levelset_name = /-ls\s*(\S+)/ || /-levelset\s*(\S+)/ ? $1 : 'default-levelset';
$FBLE::curr_level = /-l\s*(\d+)/ || /-level\s*(\d+)/ ? $1 : 1;
$FBLE::command_line_fullscreen = to_bool(/-fs/ || /-fullscreen/);

my $app = SDL::App->new(-icon => "$FPATH/gfx/pinguins/window_icon_penguin.png",
                        -title => 'frozen-bubble level editor',
                        -width => 640, -height => 480);

Games::FrozenBubble::LevelEditor::init_setup('stand-alone', $app);
Games::FrozenBubble::LevelEditor::handle_events();
