Summary of important tables

Item combat values

                     name    swamp man-like    beast  fighter
                     ----    ----- --------    -----  -------
             peasant [10]     no       yes      no    (1,1,0)
              worker [11]     no       yes      no    (1,1,0)
             soldier [12]     no       yes      no    (5,5,0)
              archer [13]     no       yes      no    (5,5,50)
              knight [14]     no       yes      no    (45,45,0)
         elite guard [15]     no       yes      no    (90,90,0)
             pikeman [16]     no       yes      no    (5,30,0)
     blessed soldier [17]     no       yes      no    (5,5,0)
       ghost warrior [18]     no       yes      no    (0,0,0)
              sailor [19]     no       yes      no    (1,1,0)
           swordsman [20]     no       yes      no    (15,15,0)
         crossbowman [21]     no       yes      no    (1,1,25)
        elite archer [22]     no       yes      no    (10,10,75)
       angry peasant [23]     no       yes      no    (2,1,0)
              pirate [24]     no       yes      no    (5,5,0)
                 elf [25]     no       yes      no    (50,50,100)
              spirit [26]     no       yes      no    (50,50,0)
              undead [31]     no       yes      no    (10,10,0)
              savage [32]     no       yes      no    (1,1,0)
            skeleton [33]     no       yes      no    (6,6,0)
           barbarian [34]     no       yes      no    (2,1,0)
          wild horse [51]     yes      no       no     -
        riding horse [52]     yes      no       no     -
            warmount [53]     yes      no       no     -
        winged horse [54]     yes      no       no     -
              nazgul [55]     yes      no       yes   (80,80,0)
       battering ram [60]     no       no       no    (30,250,0)
            catapult [61]     no       no       no    (25,200,25)
         siege tower [62]     no       no       no    (30,250,0)
                  ox [76]     yes      no       no     -
           ratspider [81]     no       no       yes   (5,5,0)
            centaur [271]     yes      no       yes   (30,30,0)
           minotaur [272]     yes      no       yes   (30,5,0)
       giant spider [278]     yes      no       yes   (150,100,0)
                rat [279]     yes      no       yes   (3,3,0)
               lion [280]     yes      no       yes   (100,100,0)
         giant bird [281]     yes      no       yes   (200,150,0)
       giant lizard [282]     yes      no       yes   (45,45,0)
             bandit [283]     no       yes      no    (3,3,0)
            chimera [284]     yes      no       yes   (130,130,0)
             harpie [285]     yes      no       yes   (80,120,0)
             dragon [286]     yes      no       yes   (500,500,250)
                orc [287]     no       yes      yes   (20,15,0)
             gorgon [288]     yes      no       yes   (10,20,0)
               wolf [289]     yes      no       yes   (5,5,0)
            cyclops [291]     no       yes      yes   (25,75,0)
              giant [292]     no       yes      yes   (75,25,0)
              faery [293]     no       yes      no    (9,9,9)
              hound [295]     yes      no       no    (1,1,0)

Item weights

A -1 in a carrying capacity field means that the item will carry its own weight, but nothing additional. Capacity does not include the weight of the item itself.

item name                     weight land ride  fly
---- ----                     ------ ---- ----  ---
   1 gold                          0    0    0    0
  10 peasant                     100  100    0    0
  11 worker                      100  100    0    0
  12 soldier                     100  100    0    0
  13 archer                      100  100    0    0
  14 knight                    1,100  100  100    0
  15 elite guard               1,100  100  100    0
  16 pikeman                     100  100    0    0
  17 blessed soldier             100  100    0    0
  18 ghost warrior                 0    0    0    0
  19 sailor                      100  100    0    0
  20 swordsman                   100  100    0    0
  21 crossbowman                 100  100    0    0
  22 elite archer                100  100    0    0
  23 angry peasant               100  100    0    0
  24 pirate                      100  100    0    0
  25 elf                         100  100    0    0
  26 spirit                      100  100    0    0
  31 undead                      100  100    0    0
  32 savage                      100  100    0    0
  33 skeleton                    100  100    0    0
  34 barbarian                   100  100    0    0
  51 wild horse                1,000   -1   -1    0
  52 riding horse              1,000  150  150    0
  53 warmount                  1,000  150  150    0
  54 winged horse              1,000  150  150  150
  55 nazgul                    1,500  150  150  150
  59 flotsam                      30    0    0    0
  60 battering ram               300    0    0    0
  61 catapult                    300    0    0    0
  62 siege tower                 300    0    0    0
  63 ratspider venom               0    0    0    0
  64 lana bark                     1    0    0    0
  65 avinia leaf                   1    0    0    0
  66 spiny root                    1    0    0    0
  67 farrenstone                   1    0    0    0
  68 yew                           3    0    0    0
  69 elfstone                      1    0    0    0
  70 mallorn wood                 30    0    0    0
  71 pretus bones                  1    0    0    0
  72 longbow                       3    0    0    0
  73 plate armor                   5    0    0    0
  74 longsword                     5    0    0    0
  75 pike                          5    0    0    0
  76 ox                        2,000 1,500   -1    0
  77 wood                         30    0    0    0
  78 stone                       100    0    0    0
  79 iron                         10    0    0    0
  80 leather                      30    0    0    0
  81 ratspider                     1    0    0    0
  82 mithril                       5    0    0    0
  83 gate crystal                  1    0    0    0
  84 blank scroll                  2    0    0    0
  85 crossbow                     10    0    0    0
  87 fish                          2    0    0    0
  93 opium                         1    0    0    0
  94 woven basket                  1    0    0    0
  95 clay pot                      5    0    0    0
  96 tax cookie                    0    0    0    0
  98 drum                          2    0    0    0
  99 hide                         50    0    0    0
 101 mob cookie                    0    0    0    0
 102 lead                         10    0    0    0
 261 pitch                       100    0    0    0
 271 centaur                   1,000  150  150    0
 272 minotaur                    800   -1   -1    0
 273 undead cookie                 0    0    0    0
 274 fog cookie                    0    0    0    0
 275 wind cookie                   0    0    0    0
 276 rain cookie                   0    0    0    0
 277 mage menial cookie            0    0    0    0
 278 giant spider                500   -1   -1    0
 279 rat                          50   -1   -1    0
 280 lion                        750   -1   -1    0
 281 giant bird                1,500   -1   -1   -1
 282 giant lizard              1,000   -1   -1    0
 283 bandit                      100  100    0    0
 284 chimera                     800   -1   -1    0
 285 harpie                      500   -1   -1   -1
 286 dragon                    2,500   -1   -1   -1
 287 orc                         100  100   -1    0
 288 gorgon                      200   -1   -1    0
 289 wolf                        100   -1   -1    0
 290 crystal orb                   1    0    0    0
 291 cyclops                     200  200    0    0
 292 giant                       200  200    0    0
 293 faery                        10   10    0    0
 294 petty thief cookie            0    0    0    0
 295 hound                        65   -1    0    0
 401 Imperial Throne               0    0    0    0

Training tables

     +--- sailor ------- pirate
    +---- worker
   +----- crossbowman
  /
peasant ------ soldier ------ swordsman --- knight ----- elite guard
                  \
                   +---- archer ------ elite archer
                    +--- pikeman
                     +-- blessed soldier
num  kind            skill  input man       input item        where
---  -----------     -----  --------------  ----------------  ------
 11  worker           none  peasant [10]
 12  soldier           610  peasant [10]
 13  archer            615  soldier [12]    longbow [72]
 14  knight            616  swordsman [20]  warmount [53]
 15  elite guard       616  knight [14]     plate armor [73]  castle
 16  pikeman           610  soldier [12]    pike [75]
 17  blessed soldier   750  soldier [12]                      temple
 19  sailor            601  peasant [10]
 20  swordsman         616  soldier [12]    longsword [74]
 21  crossbowman       610  peasant [10]    crossbow [85]
 22  elite archer      615  archer [13]                       castle
 24  pirate            616  sailor [19]     longsword [74]    ship

Combat ratings of fighters

                  attack    defense    missile
                +----------------------------
peasant         |   1         1
worker          |   1         1
sailor          |   1         1
soldier         |   5         5
pikeman         |   5        30
swordsman       |  15        15
pirate          |   5 (15)    5 (15)
knight          |  45 (20)   45 (20)
elite guard     |  90 (70)   90 (70)
crossbowman     |   1         1         25
archer          |   5         5         50
elite archer    |  10        10         75

Maintenance costs

num   kind            cost
---   -----------     ----
 10   peasant          1
 11   worker           2
 19   sailor           2
 21   crossbowman      2
 12   soldier          2
 13   archer           3
 16   pikeman          3
 17   blessed soldier  3
 20   swordsman        3
 24   pirate           3
 14   knight           4
 22   elite archer     4
 15   elite guard      5

Castle improvement

level   stone   worker-days
-----   -----   -----------
  1       50       1000
  2       60       1250
  3       70       1500
  4       80       1750
  5       90       2000
  6      100       2500

IMPROVE [days]

Runs for the specified number of days, or until the next improvement level is reached, whichever comes first.

Castle garrisons

A castle's improvement level determines how many provinces may be garrisoned to it:

   castle
improvement   provinces      rank
-----------   ---------      ----
     0           1-5         lord
     1           6-12        knight
     2          13-24        baron
     3          25-37        count
     4          38-50        earl
     5          51-63        marquess
     6           64+         duke
                region       king

(A region must have at least 15 provinces to have a king)

Protection

structure               men protected
---------               -------------
Castle                  first 500
Tower                   first 100
Galley or roundship     first 50
Other structures        first 50

Civilization

feature         contribution
-------         ------------
safe haven           2
castle               1.5 + improvement level / 4
city                 1
tower                1
temple               1
inn                  1
mine                 1

Beastmastery

Each use of BREED incurs a 20% chance of an accident which may kill one parent.

The time necessary for the BREED command to function is dependent on the type of animal produced:

	beast			days
	-----			----
	dragon [286]         	 45
	giant bird [281]       	 28
	giant spider [278]    	 21
	chimera [284]        	 21
	nazgul [55]           	 14
	lion [280]           	 14
	harpie [285]             14
	all other beasts	  7

Quest

where		 what			combat 		how many
-----		 ----			-------		--------
islands		 pirate [24]		(5,5,0)		5-30
		 cyclops [291]		(25,75,0)	1-5
 
caves		 rat [279]		(3,3,0)		10-50
		 wolf [289]		(5,5,0)		3-10
		 ratspider [81]		(5,5,0)		5-20
		 gorgon [288]		(10,20,0)	3-5
		 orc [287]		(20,15,0)	5-20

ruins		 bandit [283]		(3,3,0)		2-10
		 cyclops [291]		(25,75,0)	2-5
		 minotaur [272]		(30,5,0)	3-10
		 centaur [271]		(30,30,0)	3-10
		 giant lizard [282]	(45,45,0) 	1-3

battlefields	 skeleton [33]		(6,6,0)		10-100
		 spirit [26]		(50,50,0)	5-50
		 giant [292]		(75,25,0)	3-10
		 nazgul [55]		(80,80,0)	5-20

graveyards	 undead [31]		(10,10,0)	10-100
		 harpie [285]		(80,120,0)	3-10
		 giant spider [278]	(150,100,0)	3-10
		 giant bird [281]	(200,150,0)	1-3

lairs
		 lion [280]		(100,100,0)	3-8
		 chimera [284]		(130,130,0)	2-10
		 dragon [286]		(500,500,250)	1

enchated
forests,
faery hills	 faery [293]		(9,9,9)		5-20
		 elf [25]		(50,50,100)	5-20

pits & bogs	 rat [279]		(3,3,0)		5-25
		 gorgon [288]		(10,20,0)	3-7
		 cyclops [291]		(25,75,0)	2-3
		 minotaur [272]		(30,5,0)	1-5

sand pits	 giant lizard [282]	(45,45,0)	15-30

circles of
stone		 skeleton [33]		(6,6,0)		3-15
		 gorgon [288]		(10,20,0)	3-15
		 orc [287]		(20,15,0)	3-15
		 cyclops [291]		(25,75,0)	3-15
		 minotaur [272]		(30,5,0)	3-15
		 centaur [271]		(30,30,0)	3-15
		 spirit [26]		(50,50,0)	3-15
		 giant [292]		(75,25,0)	3-15
		 nazgul [55]		(80,80,0)	3-15
		 harpie [285]		(80,120,0)	3-15
		 chimera [284]		(130,130,0)	3-15

tunnel chamber,	 rat [279]		(3,3,0)		10-50
levels 1-6	 ratspider [81]		(5,5,0)		5-20
		 gorgon [288]		(10,20,0)	3-6
		 orc [287]		(20,15,0)	5-20

tunnel chamber,	 cyclops [291]		(25,75,0)	5-10
levels 5-6	 minotaur [272]		(30,5,0)	5-15
		 giant lizard [282]	(45,45,0) 	5-15
		 giant spider [278]	(150,100,0)	5-15

Experience

 use            level
-----           -----
 0-4            apprentice
 5-11           journeyman
12-20           adept
21-34           master
 35+            grand master

Skill listing and learning times

Skill schools:

600    Shipcraft                          three weeks
610    Combat                             three weeks
630    Stealth                            four weeks
650    Beastmastery                       four weeks, 1 NP req'd
670    Persuasion                         four weeks
680    Construction                       three weeks
690    Alchemy                            four weeks
700    Forestry                           three weeks
720    Mining                             three weeks
730    Trade                              three weeks
750    Religion                           five weeks, 1 NP req'd
800    Magic                              four weeks, 1 NP req'd
820    Weather magic                      five weeks, 1 NP req'd
840    Scrying                            five weeks, 1 NP req'd
860    Gatecraft                          five weeks, 1 NP req'd
880    Artifact construction              six weeks, 1 NP req'd
900    Necromancy                         six weeks, 2 NP req'd
920    Advanced sorcery                   six weeks

Shipcraft [600]
   601    Sailing                            two weeks
   602    Shipbuilding                       two weeks
   603    Fishing                            two weeks

Combat [610]
   611    Survive fatal wound                four weeks
   612    Fight to the death                 four weeks
   613    Construct catapult                 two weeks
   614    Defense                            two weeks
   615    Archery                            three weeks
   616    Swordplay                          two weeks
   617    Weaponsmithing                     two weeks

Stealth [630]
   631    Petty thievery                     two weeks
   632    Determine inventory of character   two weeks
   633    Determine skills of character      two weeks
   634    Determine character's lord         two weeks
   635    Conceal faction                    four weeks
   636    Learn of richest nearby noble      two weeks
   637    Torture prisoner                   three weeks
   639    Sneak into structure               three weeks
   641    Conceal self                       four weeks

Beastmastery [650]
   651    Bird spy                           three weeks
   652    Capture beasts in battle           four weeks
   653    Use beasts in battle               four weeks
   654    Breed beasts                       four weeks
   655    Catch wild horses                  two weeks
   656    Train wild horse to riding horse   two weeks
   657    Train wild horse to warmount       three weeks
   658    Summon wild men                    three weeks
   659    Persuade wild men to remain        three weeks
   661    Breed hound                        three weeks

Persuasion [670]
   671    Bribe noble                        two weeks
   672    Persuade oathbound noble           three weeks
   673    Raise peasant mob                  two weeks
   674    Rally peasant mob                  three weeks
   675    Incite mob violence                three weeks
   676    Train angry peasants               two weeks

Construction [680]
   681    Construct siege tower              two weeks
   682    Stone quarrying                    two weeks

Alchemy [690]
   691    Extract venom from ratspider       three weeks
   692    Make potion of slavery             three weeks
   693    Brew healing potion                three weeks
   694    Brew potion of death               three weeks
   695    Record skill on scroll             three weeks
   696    Collect rare elements              two weeks
   697    Turn lead into gold                four weeks

Forestry [700]
   701    Construct battering ram            two weeks
   702    Harvest lumber                     two weeks
   703    Harvest yew                        two weeks
   704    Collect rare foliage               two weeks
   705    Harvest mallorn wood               two weeks
   706    Harvest opium                      two weeks
   707    Improve opium production           two weeks

Mining [720]
   721    Mine iron                          two weeks
   722    Mine gold                          two weeks
   723    Mine mithril                       two weeks

Trade [730]
   731    Conceal identity of trader         two weeks
   732    Find tradegood for sale            two weeks
   733    Find market for tradegood          two weeks

Religion [750]
   751    Receive vision                     four weeks
   752    Resurrect dead noble               four weeks
   753    Preparatory ritual                 three weeks
   754    Lay to rest                        four weeks
   755    Remove blessing from soldiers      four weeks
   756    Immunity from Vision               four weeks

Magic [800]
   801    Meditate                           two weeks
   802    Perform common tasks for gold      two weeks
   803    Appear common                      two weeks
   804    View current aura level of others  three weeks
   805    Reveal abilities of another mage   two weeks
   806    Tap health for aura                three weeks
   807    Heal                               three weeks
   808    Modern magic script                three weeks
   809    Shroud abilities from scry         three weeks
   811    Detect ability scry                three weeks
   812    Dispel ability shroud              three weeks
   813    Advanced meditation                three weeks
   814    Hinder meditation                  three weeks

Weather magic [820]
   821    Fierce wind                        three weeks
   822    Bind storm to ship                 three weeks
   823    Scribe weather symbols             three weeks
   824    Summon rain                        three weeks
   825    Summon wind                        three weeks
   826    Summon fog                         three weeks
   827    Direct storm                       three weeks
   828    Dissipate storm                    three weeks
   829    Renew storm strength               three weeks
   831    Lightning bolt                     four weeks
   832    Seize control of storm             three weeks
   833    Fog of death                       three weeks

Scrying [840]
   841    Scry location                      three weeks
   842    Shroud location from magical scry  two weeks
   843    Dispel location shroud             three weeks
   844    Ciphered writing of Areth-Pirn     three weeks
   845    Create magical barrier             three weeks
   846    Remove magical barrier             three weeks
   847    Locate character                   three weeks
   848    Detect location scry               three weeks
   849    Farcasting                         three weeks
   851    Save farcast state                 three weeks
   852    Banish undead                      three weeks

Gatecraft [860]
   861    Teleport                           two weeks
   862    Detect gates                       two weeks
   863    Jump through gate                  two weeks
   864    Seal gate                          two weeks
   865    Unseal gate with key               two weeks
   866    Notify if gate unsealed            two weeks
   867    Forcefully unseal gate             three weeks
   868    Reveal gate key                    three weeks
   869    Notify of gate jumps               two weeks
   871    Language of the Ancients           three weeks
   872    Reverse jump through gate          three weeks

Artifact construction [880]
   881    Forge auraculum                    two weeks
   882    Reveal creator of artifact         two weeks
   883    Reveal where artifact was created  two weeks
   884    Cloak creator of artifact          four weeks
   885    Cloak region of artifact creation  two weeks
   886    Curse noncreator loyalty           two weeks
   887    Forge magical weapon               three weeks
   888    Forge magical armor                three weeks
   889    Forge magical bow                  three weeks
   891    Dispel cloaking from artifact      three weeks
   892    Arcane symbols                     three weeks
   893    Destroy artifact                   three weeks
   894    Forge palantir                     three weeks

Necromancy [900]
   901    Transcend death                    four weeks, 1 NP req'd
   902    Runes of Evil                      three weeks
   903    Summon ghost warriors              three weeks
   904    Raise undead                       three weeks
   905    Summon demon lord                  three weeks
   906    Renew demon bond                   three weeks
   907    Banish demon lord                  three weeks
   908    Eating of the dead                 four weeks
   909    Aura blast                         three weeks
   911    Absorb aura blast                  three weeks

Advanced sorcery [920]
   921    Trance                             four weeks
   922    Teleport items                     four weeks